Beast Lord (Second row melee damage dealer)
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The build starts with combining Amiri's so-so early game damage with an Animal Companion to really make her shine. The spells she picks are purely about increasing her damage, we're not going to waste time, feats or abilities in trying to fix her abysmal AC. Between your frontline tanks and her animal companion, she should be moving into melee to engage last anyhow.
Her spells will really help her throughout the game, especially toward the end. Lead Blades makes her already oversized Bastard Sword count as Huge sized. True Strike is THE spell for Vital Strike feats. And of course, external spells like Animal Growth and Enlarge Person only serve to wildly spike up her efficacy.
I've done about 6 different Amiri builds at this point, toying with standard Barbarian / Tanks / spellcasting, and this is by far my most favorite. The build evolves and changes as you play it, but the highlight is that it never lags. She ends up as a top performer the entire game.
Dmg entertainments international collegiate esports tournaments.
Dmg entertainments international collegiate esports tournaments.
Overview | |||||||
---|---|---|---|---|---|---|---|
Skills | Athletics, Mobility, Lore (Nature), Perception, Lore (Religion) | ||||||
Important Gear | Oversized bastard sword |
Stats | ||||||
---|---|---|---|---|---|---|
STR | DEX | CON | INT | WIS | CHA | |
16 > 20 | 13 > 14 (at level 20) | 16 | 10 | 12 | 10 |
Final Build | ||||||
---|---|---|---|---|---|---|
Barbarian | Fighter (Two-Handed) | Sacred Huntmaster | Ranger | |||
2 | 7 | 6 | 5 |
Leveling Guide | |
---|---|
Level | Take |
2 | Sacred Huntmaster - Gorum (Deity) - Strength (Domain) - Animal Companion Smilodon - Bless, Divine Favor |
3 | Sacred Huntsmaster - Boon Companion - True Strike |
4 | Sacred Huntsmaster 3 - Precise Strike - Expeditious Retreat |
5 | Sacred Huntsmaster - Weapon Focus: Bastard Sword - Aid, See Invisibility |
6 | Sacred Huntsmaster - Favored Enemy: Humans +2 - Invisibility |
7 | Sacred Huntsmaster - Power Attack, Outflank, Lesser Restoration |
8 | Ranger - Strength +1 - Favored Enemy - Magical Beasts +2 |
9 | Ranger - Cleave RF, Cleaving Finish |
10 | Ranger - Endurance, Favored Terrain - First World |
11 | Ranger - Animal Companion - Continue, Improved Critical: Bastard Sword |
12 | Ranger - Strength +1 - Favored Enemy - Fey +2 Humans +4 |
13 | Two-Handed Fighter - Critical Focus, Sunder Armor |
14 | Two-Handed Fighter - Greater Sunder Armor |
15 | Two-Handed Fighter - Vital Strike |
16 | Two-Handed Fighter - Weapon Specialization: Bastard Sword |
17 | Two-Handed Fighter - Blinding Critical |
18 | Two-Handed Fighter - Greater Vital Strike |
19 | Two-Handed Fighter - Great Cleave |
20 | Barbarian - Feat |
This build has been generously provided with permission by Roahin and is current to December 1, 2018.
Off-tank
Not lore-friendly. Best single round dmg dnd. At all.
Stacks flat damage bonuses quite high. Can sport about 60 AC with legendary proportions. Convert exe file to dmg online store. Ok-ish damage with Sense Vitals late. Nothing too spectacular, as Amiri tends to be, but does have some damage and can take a hit, so there’s that. If you need a second tank and CBA to get a merc - it is a serviceable option.
Overview | |||||||
---|---|---|---|---|---|---|---|
Main Skills | Perception, Lore: Nature, Athletics, 3 Mobility | ||||||
Secondary Skills | Mobility. Stealth, Trickery are all decent choices. You have 29 spare points - pick what you need. | ||||||
Important Gear | 1h weapon of choice, Medium armor, light shield, +AC items, +Stat items |
Stats | ||||||
---|---|---|---|---|---|---|
STR | DEX | CON | INT | WIS | CHA | |
16 > 20 | 13 > 14 (at level 20) | 16 | 10 | 12 | 10 |
![Melee Melee](/uploads/1/3/3/8/133897928/103723937.png)
Final Build | ||||||
---|---|---|---|---|---|---|
Barbarian | Ranger (Freebooter) | Alchemist (Vivisectionist) | Stalwart Defender | |||
8 | 10 | 1 | 1 |
Leveling Guide | |
---|---|
Level | Take |
2 | Ranger |
3 | Ranger - Shield Bash // Two-Weapon Combat > Two-Weapon Fighting |
4 | Barbarian - Guarded Stance |
5 | Ranger - Dodge |
6 | Ranger |
7 | Ranger - Outflank |
8 | Ranger - Two-Weapon Combat > Improved Two-Weapon Fighting |
9 | Barbarian - Improved Unarmed Strike |
10 | Barbarian - Animal Fury |
11 | Barbarian - Crane Style |
12 | Barbarian - Beast Totem, Lesser |
13 | Barbarian - Shield Master |
14 | Barbarian - Beast Totem |
15 | Ranger - Improved Critical✝ |
16 | Ranger |
17 | Ranger - Bashing Finish |
18 | Ranger - Two-Weapon Combat > Double Slice |
19 | Alchemist - Shield Focus |
20 | Stalwart |
✝Whatever 1h weapon you fancy. Scimitars and longswords are good. There are some ok Bastard Swords out there as well.
Pathfinder Dex Dmg On Melee Free
Good Ranger Spells: Lead Blades, Sense Vitals, Featherstep (Mass), Delay Poison (Communal), Resist Energy (Communal).
This build is current to November 17, 2018.
All builds on this page have been generously provided with permission by InEffect.
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Weapons are items used by character to make attacks.
Melee Weapons[edit | edit source]
Weapon | Medium Base Damage | Large Base Damage | Small Base Damage | Critical | Damage type | Proficiency | Size | Traits | Weight | Cost |
---|---|---|---|---|---|---|---|---|---|---|
Dagger | 1d4 | ? | 1d3 | 19-20/x2 | P | Simple | Light | - | 1 | 1 |
Punching Dagger | 1d4 | ? | ? | 20/x3 | P | Simple | Light | - | 1 | ? |
Light Mace | 1d4 | ? | ? | 20/x2 | B | Simple | Light | - | 4 | ? |
Sickle | 1d6 | ? | ? | 20/x2 | S | Simple | Light | - | 2 | ? |
Club | 1d6 | ? | ? | 20/x2 | B | Simple | One-handed | - | 3 | 1 |
Heavy Mace | 1d8 | ? | 1d6 | 20/x2 | B | Simple | One-handed | - | 6 | 3 |
Shortspear | 1d6 | ? | ? | 20/x2 | P | Simple | One-handed | - | 3 | ? |
Longspear | 1d8 | ? | ? | 20/x3 | P | Simple | Two-handed | 6 ft range | 9 | ? |
Quarterstaff | 1d6 | ? | 1d4 | 20/x2 | B | Simple | Two-handed | - | 4 | ? |
Spear | 1d8 | ? | 1d6 | 20/x3 | P | Simple | Two-handed | - | 6 | 1 |
Trident | 1d8 | ? | 1d6 | 20/x2 | P | Simple | One-handed | - | 4 | 4 |
Dart | 1d4 | ? | 1d3 | 20/x2 | P | Simple | One-handed | 20 ft range | 0.5 | 1 |
Javelin | 1d6 | ? | 1d4 | 20/x2 | P | Simple | One-handed | 30 ft range | 2 | ? |
Sling | 1d4 | ? | ? | 20/x5 | B | Simple | One-handed | 40 ft range | 0.1 | ? |
Light Hammer | 1d4 | ? | ? | 20/x2 | B | Martial | Light | - | 2 | ? |
Handaxe | 1d6 | ? | ? | 20/x3 | S | Martial | Light | - | 3 | ? |
Kukri | 1d4 | ? | 1d3 | 18-20/x2 | S | Martial | Light | - | 2 | ? |
Light Pick | 1d4 | ? | 1d3 | 20/x4 | P | Martial | Light | - | 3 | ? |
Shortsword | 1d6 | ? | 1d4 | 19-20/x2 | S | Martial | Light | - | 2 | 3 |
Battleaxe | 1d8 | ? | ? | 20/x3 | S | Martial | One-handed | - | 6 | ? |
Flail | 1d8 | ? | ? | 20/x2 | B | Martial | One-handed | - | ? | ? |
Longsword | 1d8 | ? | 1d6 | 19-20/x2 | S | Martial | One-handed | - | 4 | 4 |
Heavy Pick | 1d6 | ? | ? | 20/x4 | P | Martial | One-handed | - | 6 | ? |
Rapier | 1d6 | ? | 1d4 | 18-20/x2 | P | Martial | One-handed | - | 2 | 5 |
Scimitar | 1d6 | ? | 1d4 | 18-20/x2 | S | Martial | One-handed | - | 4 | ? |
Starknife | 1d4 | ? | 1d3 | 20/x3 | P | Martial | One-handed | - | 3 | 24 |
Warhammer | 1d8 | ? | ? | 20/x3 | B | Martial | One-handed | - | ? | ? |
Bardiche | 1d10 | ? | ? | 19-20/x2 | S | Martial | Two-handed | 6 ft range | ? | ? |
Earth Breaker | 2d6 | ? | 1d10 | 20/x3 | B | Martial | Two-handed | - | 14 | 10 |
Falchion | 2d4 | ? | 1d6 | 18-20/x2 | S | Martial | Two-handed | - | 8 | 19 |
Heavy Flail | 1d10 | ? | ? | 19-20/x2 | B | Martial | Two-handed | - | ? | ? |
Glaive | 1d10 | ? | 1d8 | 20/x3 | S | Martial | Two-handed | 6 ft range | 10 | 2 |
Greataxe | 1d12 | ? | 1d10 | 20/x3 | S | Martial | Two-handed | - | 12 | 18 |
Greatsword | 2d6 | ? | ? | 19-20/x2 | S | Martial | Two-Handed | - | 8 | 12 |
Greatclub | 1d10 | ? | ? | 20/x2 | B | Simple | Two-handed | - | 8 | ? |
Scythe | 2d4 | ? | 1d6 | 20/x4 | S | Martial | Two-handed | - | 10 | ? |
Kama | 1d6 | ? | ? | 20/x2 | S | Exotic | Light | - | 2 | ? |
Sai | 1d4 | ? | ? | 20/x2 | B | Exotic | Light | - | 1 | ? |
Estoc | 2d4 | ? | ? | 18-20/x2 | P | Exotic | One-handed | - | 4 | ? |
Falcata | 1d8 | ? | ? | 19-20/x3 | S | Exotic | One-handed | - | 4 | ? |
Bastard Sword | 1d10 | ? | ? | 19-20/x2 | S | Exotic | One-handed | - | 6 | ? |
Dueling Sword | 1d8 | ? | ? | 19-20/x2 | S | Exotic | One-handed | - | 3 | ? |
Tongi | 1d6 | ? | ? | 19-20/x3 | P | Exotic | One-handed | - | 4 | ? |
Dwarven Waraxe | 1d10 | ? | ? | 20/x3 | S | Exotic | One-handed | - | 8 | ? |
Orc Double Axe | 1d8/1d8 | ?/? | ?/? | 20/x3 | S | Exotic | Two-handed | Double | 15 | 15 |
Elven Curve Blade | 1d10 | ? | ? | 18-20/x2 | S | Exotic | Two-handed | - | 7 | ? |
Fauchard | 1d10 | ? | 1d8 | 18-20/x2 | S | Exotic | Two-handed | 6 ft range | 10 | ? |
Gnome Hooked Hammer | 1d8/1d6 | ?/? | 1d6/1d3 | 20/x3, 20/x4 | P | Exotic | Two-handed | Double | 5 | 10 |
Two-bladed Sword | 1d8/1d8 | ?/? | ?/? | 19-20/x2 | S | Exotic | Two-handed | Double | 10 | ? |
Dwarven Urgosh | 1d8/1d6 | ?/? | ?/? | 20/x3 | S | Exotic | Two-handed | Double | 12 | ? |
Everburning Torch | 1d3+1 | ? | ? | 20/x2 | B/F | Simple | Light | Splash Fire Damage | 1 | 27 |
Nunchaku | 1d6 | ? | ? | 20/x2 | B | ? | 2 | 0 |
Shields[edit | edit source]
![Dmg Dmg](/uploads/1/3/3/8/133897928/422321261.jpg)
Shield | AC | Penalty | Arcane Failure | Base Damage | Damage Type | Critical | Proficiency | Traits | Weight | Cost |
---|---|---|---|---|---|---|---|---|---|---|
Buckler | +1 | -1 | 5% | M: ? L: ? S: ? | B | ? | Shield | Light | 5 | 1 |
Light Shield | +1 | -1 | 5% | M: 1d3 L: ? S: ? | B | 20/x2 | Shield | ? | 6 | 2 |
Light Spiked Shield | +? | -? | ?% | M: 1d4 L: ? S: ? | P | 20/x2 | Shield | ? | ? | ? |
Heavy Shield | +2 | -2 | 15% | M: 1d3 L: ? S: 1d2 | B | 20/x2 | Shield | ? | 15 | 5 |
Heavy Spiked Shield | ? | -? | ?% | M: 1d6 L: ? S: ? | P | 20/x2 | Shield | ? | ? | ? |
Tower Shield | 4 | -10 | 50% | M: ? L: ? S: ? | B | ?/x? | Tower | -2 to hit | 45 | 7 |
Ranged Weapons[edit | edit source]
Weapon | Medium Base Damage | Large Base Damage | Small Base Damage | Critical | Damage type | Proficiency | Size | Traits | Weight | Cost |
---|---|---|---|---|---|---|---|---|---|---|
Light Crossbow | 1d8 | ? | 1d6 | 19-20/x2 | P | Simple | Two-handed | 50 ft range | 4 | 9 |
Heavy Crossbow | 1d10 | ? | 1d8 | 19-20/x2 | P | Simple | Two-handed | 50 ft range | 8 | 13 |
Shortbow | 1d6 | ? | ? | 20/x3 | P | Martial | Two-handed | 40 ft range | 2 | 8 |
Composite Shortbow | 1d6 | ? | ? | 20/x3 | P | Martial | Two-handed | 40 ft range Composite | 2 | 50 |
Longbow | 1d8 | ? | 1d6 | 20/x3 | P | Martial | Two-handed | 50 ft range | 3 | 19 |
Composite Longbow | 1d8 | ? | 1d6 | 20/x3 | P | Martial | Two-handed | 50 ft ranged Composite | 3 | 100 |
Sling | 1d4 | ? | ? | 20/x2 | B | ? | Two-handed | 40 ft range Strength | 0.1 | ? |
Sling Staff | 1d8 | ? | ? | 20/x3 | B | Exotic | Two-handed | 50 ft range Strength | 3 | ? |
Pathfinder Dex Dmg On Melee 1
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