https://mqzugl.weebly.com/blog/mac-mavericks-download-dmg-free. What does range mean? General MapleStory Forum Talk about MapleStory in general maximus54321. Btw u can tell how much dmg u do by doing this thing:%dmg of the skill. ur range = ur dmg lets say someone do like 10k with a skill that have 200% attak, that means his range is like 5k. I find this realy helpful to know pplz range without. After effects cs6 dmg crack free. Avorion weapon with 200 dmg software. Sto dmg vs crtd site reddit.com pc. Discover the latest MapleStory news and read about upcoming content, ongoing events, contests and much, much more!
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I lost my first place in dojo today by 2 mins and I tracked down the person who beat me. She/he said she had 1mil+ range but when I checked her equips she just had pensalir and some cracked / solid Gollux equips. She also had 4 set alien visitor and that's about it. I'm wondering how does these equips even with awesome pot get 1mil range?
I on the other hand have the reinforced Gollux set with commerci / nova mix with some boss accessories. Every equip I have is legendary with 2 lines of dex resulting in over 250% dex. I'm only sitting here at around 600k range (750with ab link skill)? All my equips are also 10 stared. I'm working in my link skills right now but I doubt it will boost my range very far I'm an AB by the way
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Min Crit and Max Crit Merge
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Maplestory Af For 1.5x Dmg At Clp 2
edited October 2016 in Non-GMS Content Discussion
Maplestory Af For 1.5x Dmg At Clp 1
Source: https://orangemushroom.net/2016/07/14/kms-ver-1-2-259-maplestory-v-5th-job/
If you've been following on KMS news, you would know that the 5th Job Update merged Min Crit and Max Crit into the single Crit Damage. The reason why it happened is because if your Min Crit exceeded your Max Crit, they would be swapped, which KMS called it stupid. I was really hyped for this change! But here's the thing, by merging the two Crit Damage stats into a single stat, they also merged the two bases into the same stat and the new Crit Damage stat has a min base of 20% and a max base of 50%, and having Crit Damage increases both. So what you ask? On one hand, this is a huge nerf to classes that were able to have their Min Crit stat get close to or exceed their Max Crit stat, because now they will always have a 30% Crit Damage difference. But on the other hand, classes that had their total Max Crit increase higher than their total Min Crit increase (I'm looking at you Marksman!) will absolutely love the Min Crit and Max Crit Merge, because this will eliminate the problem of having very unstable Crit Damage. Also, by merging the two Crit Damages into one, their Hyper Stats got merged as well, saving you Hyper Stat Points, therefore allowing you to distribute the saved points elsewhere. CommentsMaplestory Af For 1.5x Dmg At Clp 10
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